If you’ve lost a loved one by another person’s hands, how far would you go for vengeance? I’ve heard that “The further you go into the world of demons; you might find a devil waiting for your soul!” In Sam Fisher’s case the devil might want to make other arrangements. In Splinter Cell, Sam is on his own mission, not as a double agent but as a rogue agent looking for pay back.
Read more after the jump…
Sam Fisher is on a mission to seek out the people that killed his daughter and find out why it happened. It has been years since she has been killed and his quest finally leads you back to Washington D.C. Where Sam finds out that the same people that trained him to be a shadow warrior turned out to be the corrupted government he did not want to see again. The difference now is Sam has no constraints; he doesn’t have to rethink his actions. He can be more brutal and gun down faceless enemies to undercover the real truth behind his daughter’s death. This is definitely not the same Splinter Cell game people are used to playing.
Throughout the years Splinter Cell has been known to be a straight stealth based game since it dealt with a lot of tactics and espionage. What makes Conviction stand out from the other titles? Sam is now relying more on his wits and less gadgets at his disposal. If you make a mistake or get detected on the missions, you do not have to start over and try again, like other Splinter Cell titles. Sam has to figure out how to change the situation back into his favor, which makes Conviction different.
A new feature in Splinter Cell is the “marked execute” button. To get the “marked execute”, just do a stealth takedown. The first thing to do is mark them with the RB button and then press Y, once they are in range to do a quick sniped headshot. With the proper weapon upgrades you can do at least 3 marked execute shots (well that is how high I obtained so far).
As far as weapons go, it’s probably in your best interest to do stealth kills and using environment hazards to obtain the most points. The points can be used to purchase weapon upgrades and doing certain achievements will give you “Uplay Rewards, which can be used to purchase skins and other items in the “Uplay” area via the main menu.
The best thing about this game is that, you really get two games for the price of one, the story mode and the Co-Op mode. In the Co-op mode, you can US Agent and a Russian agent trying to stop this kingpin who has dealt with trafficking and other evildoer things. The two agents will also be able to go your own separate ways finding the best route and take out enemies as they go just to meet each other later on to finish the objective. Another added bonus is whatever you purchased or upgraded in the story game, will be available to you in Co-Op mode. I have to give the developers kudos for really thinking that out.
There are some cons to the game, like almost every other game, but here they are fairly minimal. There are some times when the controls are twitchy, like when taking cover and standing back there was a bit of lag. Aiming takes some getting use to as well and there are times when its twitchy too. There were times when game was frustrating at times but come on we need difficulty in video games and you will need patients.
I was very impressed and enjoy the fact that Ubisoft went further with the series and still had a good storyline with a great character, Sam Fisher. I say definitely BUY. There is massive replay ability and of course the great interrogation sequences.
Splinter Cell Conviction is out now exclusively for the Xbox 360 and I hope you enjoyed this review. Please come and visit us again.