Saints Row IV Day 1 Console Patch Notes

Saints-Row-4-5

Saints Row IV is out and with that means patches!  Day one patch notes for Saints Row IV for 360 and PS3 are below.

PlayStation 3 

  • • Fix for an animation issue that occurred when super jumping and clipping a building on the way down
  • • Added a more detailed error message when signing out of PSN while in game
  • • Fix for using the ‘continue’ option when the only save data present is another user’s save data
  • • Fix for a hang that occurred if the player was shot as they entered the Friendly Fire interface
  • • Fix for a crash if the host exits a mission while the client is mid-save
  • • Fix for a crash caused by spamming “A” during Shaundi’s cutscene during the second mission
  • • Fix for sometimes the map not displaying diversion icons
  • • Fix for a stat mismatch between the time played on the save game stats versus the in game stats menu
  • • Fix for a crash when using the nuke DFA back to back at maximum height
  • • Fix in the Ben King rescue mission where a player could get stuck in part of the world
  • • Added functionality to allow DLC weapons to work.

X360 

  • • Fix for a lack of audio on the ending credits
  • • Fix for beating the game with all loyalty missions not playing the proper end game credit sequence.
  • • Fix for using the ‘continue’ option when the only save data present is another user’s save data
  • • Fix for a hang that occurred if the player was shot as they entered the Friendly Fire interface
  • • Fix for a crash if the host exits a mission while the client is mid-save
  • • Fix for a crash caused by spamming “A” during Shaundi’s cutscene during the second mission
  • • Fix for sometimes the map not displaying diversion icons
  • • Fix for a stat mismatch between the time played on the save game stats versus the in game stats menu
  • • Fix for a crash when using the nuke DFA back to back at maximum height
  • • Fix in the Ben King rescue mission where a player could get stuck in part of the world
  • • Fix for an animation issue that occurred when super jumping and clipping a building on the way down
  • • Added functionality to allow DLC weapons to work.