WildStar Open Beta starts May 8th


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With WildStar’s launch around the corner, we wanted to invite you and your readers to celebrate the launch of our Open Beta starting on Thursday, May 8 through May 18. Not only will the Open Beta period run for 10 days, but the level cap will increase to 30. This is exciting to us, as we know that leveling to experience the higher levels in the previous weekend beta events was nearly impossible. With the extended beta period, we know that many of our fans and players wanting to check out the game can now take their time and enjoy the content.

Fans of the game can go to http://www.wildstar-online.com/en/news/open-beta-is-coming-may-8/ to learn more about the Open Beta event.

To kick off the Open Beta, we’re hosting a 30 minute LiveStream on our Twitch Channel (http://www.twitch.tv/wildstar) this Thursday, May 8, 2014 at 11am PT featuring the guys behind the game – Mike Donatelli, product director, Chad Moore, creative director, Stephen Frost, producer and voice of DevSpeak, and Matt Mocarski, development director. Not only will they give a state of the game update and share their thoughts on exactly why WildStar is going to kick ass and disrupt the MMO category at launch and beyond, but we’re going to answer some of the outstanding questions that have been regularly popping up in our forums. You will not want to miss this.

In addition to the LiveStream on Thursday, the team will be back on Friday with a six-hour developer LiveStream featuring a slew of content starting at 11am PT, including Jeremy Gaffney talking to the challenges they’ve had to overcome to get this game ready for launch on June 3, play-by-play of some exciting raids and Warplot activity, a sneak peek into higher level Open Beta content and if we’re lucky, some post launch content gameplay. But, to top it off, we will be turning this into a massive social AMA, opening up every social platform to take questions – Facebook, Reddit, Tumblr, Twitter, Forums, Twitch, Vine and maybe even MySpace to name a few.