Developer Samurai Punk and publisher Surprise Attack Games are pleased to announce that Screencheat, the chaotic party split-screen FPS where everyone is invisible, is slated for release on Sony’s PlayStation®4 in Q3 2015. This announcement follows the game’s successful release on PC, Mac, and Linux in October, 2014. Screencheat is a ridiculous competitive split-screen first-person shooter where everyone is invisible, so players are forced to look at other players’ screens in order to win. At its heart, Screencheat takes the once taboo act of peeking at your opponents screen and blends it together with some of the most memorable competitive split-screen gameplay of recent time, paying homage to legendary FPS experiences such as Perfect Dark and Goldeneye along the way.
Supporting both local and online multiplayer, combat in Screencheat is fast and furious with a wide variety of one-hit kill weapons ranging from traditional guns like the blunderbuss or grenade launcher through to unique options such as a hobby horse, a modified car engine that shoots bouncing plasma balls and a teddy bear loaded with explosives. Maps are designed to support the screencheating mechanic with colour coded areas and landmarks that allow for quick identification of where other players are situated.
When released, Screencheat for PS4™will contain all of the content from the current PC version, as well as upcoming new features currently in development. These additions include two new maps, a new weapon and support for up to eight players on screen at once in online matches. “Our FPS heritage is on console and FPS shooters of the PS2-era like TimeSplitters played an integral part in our childhood, so we’re really excited to be bringing Screencheat to PlayStation®4.” Said Nicholas McDonnell, director and lead artist at Samurai Punk. “Working in Unity makes it a breeze to port Screencheat over to PS4™and we’re looking forward to seeing the reaction from PlayStation gamers!”
“Screencheat is such a natural fit for the couch multiplayer experience and we can’t wait to bring it to PlayStation®4 owners later this year, ” added Chris Wright, Managing Director at Surprise Attack Games. “The team at Sony have been incredibly supportive and a dream to work with.”
Screencheat was born out of the 48 Hour Global Game Jam in Melbourne last year, where developers Samurai Punk won multiple awards for the Screencheat prototype they created in a weekend. After some well-earned rest, Samurai Punk teamed up with Australian indie publisher Surprise Attack Games to flesh out the prototype into a full game, which released in October of 2014 on PC, Mac and Linux. Since then the developers have steadily added more maps, weapons and modes through free content updates.
Screencheat is currently expected to release in Q3 2015 on both PlayStation®4 and Xbox One. the PC, Mac and Linux version is currently available from the game’s website and all major digital storefronts including Steam, The Humble Store, and GOG.com for US $14.95 for a single copy and US $44.99 for a four pack.