Straight from Geoff Keighley’s Xbox Games Showcase post-show livestream, Bloober Team, the makers of Blair Witch, Observer and Layers of Fear, today released the first official dual-reality gameplay walkthrough for The Medium, the third-person psychological horror game, featuring an in-depth deep dive with developer commentary of the unique and officially patented dual-reality gameplay that plays out across two different realities.
In the new gameplay walkthrough of The Medium, first seen live during Geoff Keighley’s Xbox Games Showcase post-show livestream, viewers will see how players can control Marianne, a medium hounded by visions, living and interacting across two different worlds simultaneously with developer commentary from Lead Game Designer, Wojciech Piejko. Throughout the trailer, Marianne’s movement through both worlds is controlled by a single analogue stick, while using different interactions between each of the worlds to solve puzzles and explore various paths. Viewers can also catch a glimpse of how Marianne in the Spirit World has different abilities than the real-world Marianne, including a supernatural ability called Out of Body.
Launching on Xbox Series X and PC in the 2020 Holiday season, The Medium renders two fully-fledged and visually distinct worlds simultaneously with no loading screens. Having access to both worlds gives a unique perspective to the tension-fueled, psychological horror game as the dual-reality gameplay with this visual fidelity only being possible on next-gen hardware.
Pre-Orders for The Medium are now open for both the Xbox Series X and PC via Steam on www.themediumgame.com for $49.99 / €49.99. Players who pre-order the game on PC via Steam will get The Medium original soundtrack, featuring a ‘dual’ score soundtrack by legendary composer Akira Yamaoka, of Silent Hill fame, and Bloober Team’s Arkadiusz Reikowski, and the digital artbook for The Medium.