
On September 4, the gates to Order Automatica opened for all players. The dark, strategic roguelite from solo developer New Beings, published in partnership with better. publishing and Comma 49 as the publishing partner for the Asia-Pacific region, is now available on PC, Nintendo Switch, XBOX, PlayStation, as well as iOS and Android devices. The previously released demo received 100% positive reviews on Steam, so fans of strategic thinking can get ready for even more challenges.
Order Automatica is a tactical auto-battler where thoughtful strategies and clever unit management are the keys to defeating the forces of darkness. Players will take part in a series of rituals in the form of battles fought on a 3×3 board. Combat takes place automatically, meaning that carefully positioning your demonic minions can determine the outcome of a battle before it even begins.
As the game progresses, players will face increasingly powerful armies of demons, but they will also gain access to new powers and units to unlock. Each unit comes with unique abilities, stats, and upgrades, allowing players to create synergies capable of wiping out the forces of hell. The enemies are sure to strike fear with their dark pixel-art portraits, making fans of horror aesthetics feel right at home – or perhaps right in the basement. Who knows what lurks in the darkness once the last candle goes out…

Order Automatica is now available on PC (Steam and GOG), Nintendo Switch (1 and 2), XBOX One and Series X|S, PlayStation 4 and PlayStation 5, as well as iOS and Android. To celebrate the launch, the game is available with a 20% discount on selected platforms (PC, Nintendo Switch and Xbox) for the next two weeks. Fans of dark indie games can also purchase Order Automatica on PC in bundles featuring titles such as Backpack Hero, The Dungeon Beneath, and Death Howl. The game is also part of a special Humble Bundle celebrating PAX West 2026, alongside other great indie titles.
The standard price is $5.99.
The console versions were developed by Draw Distance, while the iOS release was handled by Pixel Perfect Dude.
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