
iwotTM studios and Initiate Entertainment have announced a strategic production partnership with Initiate principals Thomas Vu and Dr. Anthony Borquez. Under the agreement, Vu and Borquez will collaborate with iwot productions Executive Producers Rick Selvage and Larry Mondragon (Amazon’s The Wheel of Time) to develop and produce a slate of projects set within The Wheel of Time® universe, including a new video game, animated feature films, and a new animated television series, which will join the previously announced films and video games iwot studios currently has in various stages of development.
For more than a decade, Vu has been widely recognized for his leadership as Head of Creative and IP Franchise at Riot Games, where he helped steward the global phenomenon League of Legends, with over 100 million monthly active players and a franchise spanning esports, music, games, and television.
The franchise is reported to have generated more than $20 billion in revenue worldwide. He also served as Executive Producer of the critically acclaimed animated series Arcane, which won four Emmy Awards, including Outstanding Animated Program, and nine Annie Awards, becoming the first animated TV series to sweep its category.
Dr. Anthony Borquez brings more than two decades of experience as a founder, game designer, and technology innovator across gaming, immersive media, and entertainment. He is the founder of Grab Games and co-founder of Grab Labs, a leading AI development company focused on the video game and entertainment industry, pioneering next-generation technologies that bridge artificial intelligence, interactive storytelling, and immersive experiences. Dr. Borquez also co-founded the University of Southern California School of Engineering’s video game programs, helping make it the world’s top-ranked school for game development.
The collaboration will drive the expansion of immersive experiences for The Wheel of Time universe across multiple transmedia platforms, including:.
- Animated feature and television projects distinct from the studio’s previously announced 3D feature The White Tower, targeting a young audience and designed to grow the franchise’s global footprint. These new projects join a slate of titles already in development from the studio, including: The White TowerTM, a 3D animated feature, and Age of LegendsTM, a live-action feature from award-winning writer-director Kari Skogland.
- A new PC/mobile video game, separate from the open-world AAA RPG title currently in development at iwot games-Montréal, aimed at broadening the franchise’s reach across platforms and engaging fans worldwide.
“I see tremendous opportunity in expanding The Wheel of Time into fully authentic, integrated, interactive, and animated storytelling experiences,” Vu said. “The depth of the mythology provides a foundation for sustained, multi-platform franchise growth.”
“Thomas has consistently demonstrated the ability to scale narrative worlds into global entertainment franchises,” said Rick Selvage, CEO of iwot studios. “His background at the intersection of storytelling, technology, and franchise architecture makes him uniquely suited to help expand The Wheel of Time in new immersive formats. We look forward to working closely with Thomas and Anthony as we bring the next chapter of The Wheel of Time to audiences around the world.”
The partnership further advances iwot studios’ long-term transmedia strategy for The Wheel of Time, one of the most successful epic fantasy properties in publishing, with more than 100 million books sold worldwide and translated into 33 languages. The company has been meticulously building a coordinated film, television, gaming, and immersive content pipeline designed to operate across platforms in parallel rather than sequentially.
The new projects will align with iwot studios’ recently announced joint venture platform with Framestore, the multi-Academy Award-winning creative studio. This joint venture is designed to build an integrated production ecosystem supporting transmedia franchise development at scale.
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